#include <PerpendicularBoundPlaneBuilder.h>
Public Member Functions | |
BoundPlane * | operator() (const Surface::GlobalPoint &origin, const Surface::GlobalVector &perp) const |
Constructs a plane perpendicular to an axis, and oriented in a special way. Must be updated for reference counting.
Definition at line 11 of file PerpendicularBoundPlaneBuilder.h.
BoundPlane * PerpendicularBoundPlaneBuilder::operator() | ( | const Surface::GlobalPoint & | origin, |
const Surface::GlobalVector & | perp | ||
) | const |
Definition at line 5 of file PerpendicularBoundPlaneBuilder.cc.
References Vector3DBase< T, FrameTag >::cross(), makeMuonMisalignmentScenario::rot, Vector3DBase< T, FrameTag >::unit(), unit(), PV3DBase< T, PVType, FrameType >::x(), HLT_2018_cff::xAxis, PV3DBase< T, PVType, FrameType >::y(), HLT_2018_cff::yAxis, PV3DBase< T, PVType, FrameType >::z(), and HLT_2018_cff::zAxis.