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LinearGridInterpolator3D.h
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1 #ifndef Interpolation_LinearGridInterpolator3D_h
2 #define Interpolation_LinearGridInterpolator3D_h
3 
12 #include "Grid1D.h"
13 #include "Grid3D.h"
16 
17 #ifdef DEBUG_LinearGridInterpolator3D
18 #include <iostream>
19 #include "InterpolationDebug.h"
20 #endif
21 
23 public:
26  typedef ValueType ReturnType;
27 
28  LinearGridInterpolator3D(const Grid3D& g) : grid(g), grida(g.grida()), gridb(g.gridb()), gridc(g.gridc()) {}
29 
30  void throwGridInterpolator3DException(void);
31 
32  ReturnType interpolate(Scalar a, Scalar b, Scalar c);
33  // Value operator()( Scalar a, Scalar b, Scalar c) {return interpolate(a,b,c);}
34 
35 private:
36  const Grid3D& grid;
37  const Grid1D& grida;
38  const Grid1D& gridb;
39  const Grid1D& gridc;
40 };
41 
42 #endif
The Signals That Services Can Subscribe To This is based on ActivityRegistry and is current per Services can connect to the signals distributed by the ActivityRegistry in order to monitor the activity of the application Each possible callback has some defined which we here list in angle e g
Definition: Activities.doc:4
LinearGridInterpolator3D(const Grid3D &g)
#define dso_internal
Definition: Visibility.h:13
Definition: Grid3D.h:28
float Scalar
Definition: Grid3D.h:31
Definition: Grid1D.h:7
double b
Definition: hdecay.h:118
double a
Definition: hdecay.h:119