#include "Geometry/RPCGeometryBuilder/plugins/RPCGeometryESModule.h"
#include "Geometry/RPCGeometryBuilder/src/RPCGeometryBuilderFromDDD.h"
#include "Geometry/RPCGeometryBuilder/src/RPCGeometryBuilderFromCondDB.h"
#include "Geometry/MuonNumbering/interface/DD4hep_MuonNumbering.h"
#include "Geometry/MuonNumbering/interface/MuonDDDNumbering.h"
#include "Geometry/MuonNumbering/interface/MuonBaseNumber.h"
#include <FWCore/Framework/interface/EventSetup.h>
#include "FWCore/Framework/interface/ESTransientHandle.h"
#include <FWCore/Framework/interface/ESHandle.h>
#include <FWCore/Framework/interface/ModuleFactory.h>
#include <FWCore/Framework/interface/ESProducer.h>
#include <unordered_map>
#include <memory>
Go to the source code of this file.
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static const edm::ParameterSetDescriptionFillerPluginFactory::PMaker< edm::DescriptionFillerForESProducers< RPCGeometryESModule > > | s_filler__LINE__ ("RPCGeometryESModule") |
static const edm::eventsetup::ModulePluginFactory::PMaker< edm::eventsetup::ModuleMaker< RPCGeometryESModule > > | s_maker__LINE__ ("RPCGeometryESModule") |
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