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TTUInput.h
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#ifndef INTERFACE_TTUINPUT_H
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#define INTERFACE_TTUINPUT_H 1
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// Include files
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#include <bitset>
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#include <vector>
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#include <array>
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class
TTUInput
{
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public
:
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TTUInput
();
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TTUInput
(
const
TTUInput
&
in
) =
default
;
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TTUInput
(
TTUInput
&& in) =
default
;
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TTUInput
&
operator=
(
const
TTUInput
& rhs) =
default
;
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TTUInput
&
operator=
(
TTUInput
&& rhs) =
default
;
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void
reset
();
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int
m_bx
;
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int
m_wheelId
;
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bool
m_hasHits
;
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std::array<std::bitset<6>, 12>
input_sec
;
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std::bitset<12>
m_rbcDecision
;
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void
mask
(
const
std::vector<int>&);
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void
force
(
const
std::vector<int>&);
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protected
:
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private
:
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bool
m_debug
;
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};
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#endif // INTERFACE_TTUINPUT_H
TTUInput::m_bx
int m_bx
Definition:
TTUInput.h:30
TTUInput::mask
void mask(const std::vector< int > &)
Definition:
TTUInput.cc:37
TTUInput::m_wheelId
int m_wheelId
Definition:
TTUInput.h:32
recoMuon::in
Definition:
RecoMuonEnumerators.h:6
TTUInput::force
void force(const std::vector< int > &)
Definition:
TTUInput.cc:45
TTUInput::reset
void reset()
Definition:
TTUInput.cc:26
TTUInput::TTUInput
TTUInput()
Standard constructor.
Definition:
TTUInput.cc:16
TTUInput::m_rbcDecision
std::bitset< 12 > m_rbcDecision
Definition:
TTUInput.h:37
TTUInput::input_sec
std::array< std::bitset< 6 >, 12 > input_sec
Definition:
TTUInput.h:36
TTUInput::operator=
TTUInput & operator=(const TTUInput &rhs)=default
TTUInput::m_debug
bool m_debug
Definition:
TTUInput.h:44
TTUInput::m_hasHits
bool m_hasHits
Definition:
TTUInput.h:34
TTUInput
Definition:
TTUInput.h:18
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