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GEMSuperChamber.h
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1 #ifndef Geometry_GEMGeometry_GEMSuperChamber_h
2 #define Geometry_GEMGeometry_GEMSuperChamber_h
3 
16 
17 class GEMChamber;
18 
19 class GEMSuperChamber : public GeomDet {
20 public:
23 
25  ~GEMSuperChamber() override;
26 
28  GEMDetId id() const;
29 
31  const std::vector<GEMDetId>& ids() const;
32 
33  // Which subdetector
34  SubDetector subDetector() const override { return GeomDetEnumerators::GEM; }
35 
37  bool operator==(const GEMSuperChamber& sch) const;
38 
40  void add(const GEMChamber* ch);
41 
43  std::vector<const GeomDet*> components() const override;
44 
46  const GeomDet* component(DetId id) const override;
47 
49  const GEMChamber* chamber(GEMDetId id) const;
50 
51  const GEMChamber* chamber(int layer) const;
52 
54  const std::vector<const GEMChamber*>& chambers() const;
55 
57  int nChambers() const;
58 
59 private:
61 
62  // vector of chambers for a super chamber
63  std::vector<const GEMChamber*> chambers_;
64 };
65 #endif
std::vector< const GeomDet * > components() const override
Return the chambers in the super chamber.
const GEMChamber * chamber(GEMDetId id) const
Return the chamber corresponding to the given id.
bool operator==(const GEMSuperChamber &sch) const
equal if the id is the same
const GeomDet * component(DetId id) const override
Return the sub-component (chamber) with a given id in this super chamber.
~GEMSuperChamber() override
destructor
SubDetector subDetector() const override
Which subdetector.
void add(const GEMChamber *ch)
Add chamber to the super chamber which takes ownership.
Definition: DetId.h:17
const std::vector< GEMDetId > & ids() const
Return the vector of GEMDetIds in this super chamber.
int nChambers() const
Return numbers of chambers.
GEMDetId id() const
Return the GEMDetId of this super chamber.
const std::vector< const GEMChamber * > & chambers() const
Return the chambers in the super chamber.
GEMSuperChamber(GEMDetId id, const ReferenceCountingPointer< BoundPlane > &plane)
constructor
std::vector< const GEMChamber * > chambers_