1 #ifndef MultipleScatteringGeometry_H 2 #define MultipleScatteringGeometry_H 17 std::vector<MSLayer> otherLayers(
float eta,
const edm::EventSetup &iSetup)
const;
21 static const float beamPipeR, endflangesZ,
supportR;
static const float supportR
std::vector< const DetLayer * > theLayers