15// Modified 10/Jun/2014 Mark Grimes - At 140 pileup this reserve massively overestimates
16// the amount of memory required. Removing it doesn't appear to slow down the algorithm
17// noticeably.
18//if (seedCollection.empty()) seedCollection.reserve(nHitss); // don't do multiple reserves in the case of multiple regions: it would make things even worse
19// // as it will cause N re-allocations instead of the normal log(N)/log(2)