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MuonME0FrameRotation.h
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#ifndef SimG4CMS_Muon_MuonME0FrameRotation_H
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#define SimG4CMS_Muon_MuonME0FrameRotation_H
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#include "
FWCore/MessageLogger/interface/MessageLogger.h
"
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#include "
SimG4CMS/Muon/interface/MuonFrameRotation.h
"
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#include "
SimG4CMS/Muon/interface/MuonG4Numbering.h
"
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#include "G4Step.hh"
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class
MuonDDDConstants
;
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class
MuonME0FrameRotation
:
public
MuonFrameRotation
{
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public
:
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MuonME0FrameRotation
(
const
MuonDDDConstants
& muonConstants);
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~MuonME0FrameRotation
()
override
;
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Local3DPoint
transformPoint
(
const
Local3DPoint
&,
const
G4Step*)
const override
;
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private
:
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MuonG4Numbering
*
g4numbering
;
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int
theSectorLevel
;
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};
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#endif
MessageLogger.h
MuonG4Numbering
Definition:
MuonG4Numbering.h:26
MuonME0FrameRotation
Definition:
MuonME0FrameRotation.h:22
MuonME0FrameRotation::theSectorLevel
int theSectorLevel
Definition:
MuonME0FrameRotation.h:30
MuonDDDConstants
Definition:
MuonDDDConstants.h:21
MuonG4Numbering.h
MuonME0FrameRotation::g4numbering
MuonG4Numbering * g4numbering
Definition:
MuonME0FrameRotation.h:29
MuonME0FrameRotation::MuonME0FrameRotation
MuonME0FrameRotation(const MuonDDDConstants &muonConstants)
Definition:
MuonME0FrameRotation.cc:8
Point3DBase< float, LocalTag >
MuonFrameRotation.h
MuonME0FrameRotation::~MuonME0FrameRotation
~MuonME0FrameRotation() override
Definition:
MuonME0FrameRotation.cc:16
MuonFrameRotation
Definition:
MuonFrameRotation.h:17
MuonME0FrameRotation::transformPoint
Local3DPoint transformPoint(const Local3DPoint &, const G4Step *) const override
Definition:
MuonME0FrameRotation.cc:18
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