1 #ifndef GlobalTrigger_L1GtConditionEvaluation_h 2 #define GlobalTrigger_L1GtConditionEvaluation_h 25 #include <boost/cstdint.hpp> 83 virtual void print(std::ostream &myCout)
const;
95 template <
class Type1,
class Type2>
97 const bool condGEqValue)
const;
100 template <
class Type1>
101 const bool checkBit(
const Type1 &
mask,
const unsigned int bitNumber)
const;
122 template <
class Type1,
class Type2>
124 const Type1 &
threshold,
const Type2 &
value,
const bool condGEqValue)
const {
136 if (value >= threshold) {
148 if (value == threshold) {
161 template <
class Type1>
164 const unsigned int bitNumber)
const {
168 if (bitNumber >= (
sizeof(oneBit) * 8)) {
174 <<
"\n Bit number = " << bitNumber
175 <<
" larger than maximum allowed " <<
sizeof(oneBit) * 8 << std::endl;
181 oneBit <<= bitNumber;
193 return (mask & oneBit);
void setCondMaxNumberObjects(int condMaxNumberObjectsValue)
const bool checkBit(const Type1 &mask, const unsigned int bitNumber) const
check if a bit with a given number is set in a mask
int m_verbosity
verbosity level
bool m_condLastResult
the last result of evaluateCondition()
CombinationsInCond m_combinationsInCond
store all the object combinations evaluated to true in the condition
void setVerbosity(const int verbosity)
CombinationsInCond & combinationsInCond() const
get all the object combinations (to fill it...)
int condMaxNumberObjects() const
void evaluateConditionStoreResult()
call evaluateCondition and save last result
const bool checkThreshold(const Type1 &threshold, const Type2 &value, const bool condGEqValue) const
virtual std::string getNumericExpression() const
get numeric expression
virtual ~L1GtConditionEvaluation()
destructor
L1GtConditionEvaluation()
constructor
int m_condMaxNumberObjects
virtual const bool evaluateCondition() const =0
the core function to check if the condition matches
unsigned long long uint64_t
virtual void print(std::ostream &myCout) const
print condition
std::vector< SingleCombInCond > CombinationsInCond
all the object combinations evaluated to true in the condition
CombinationsInCond const & getCombinationsInCond() const
get all the object combinations evaluated to true in the condition
bool condLastResult() const
get the latest result for the condition