25 tmp.
w = grid_.grida().nodes();
26 tmp.
h = grid_.gridb().nodes();
27 tmp.
d = grid_.gridc().nodes();
33 return fromGridFrame( grid_.grida().node(i), grid_.gridb().node(j), grid_.gridc().node(k));
46 result.
i = grid_.grida().index(a);
47 result.
j = grid_.gridb().index(b);
48 result.
k = grid_.gridc().index(c);
Dimensions dimensions(void) const override
MFGrid3D(const GloballyPositioned< float > &vol)
GloballyPositioned< float >::LocalPoint LocalPoint
LocalVector valueInTesla(const LocalPoint &p) const override=0
Interpolated field value at given point.
Indexes index(const LocalPoint &p) const override
LocalVector nodeValue(int i, int j, int k) const override
Field value at node.
GloballyPositioned< float >::LocalVector LocalVector
std::vector< std::vector< double > > tmp
LocalPoint nodePosition(int i, int j, int k) const override
Position of node in local frame.
virtual LocalPoint fromGridFrame(double a, double b, double c) const =0
find grid coordinates for point. For debugging and validation only.
void setGrid(const GridType &grid)
virtual void toGridFrame(const LocalPoint &p, double &a, double &b, double &c) const =0
find grid coordinates for point. For debugging and validation only.