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BeamSpotProducer
interface
BeamSpotFitPVData.h
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#ifndef BeamSpotFitPVData_
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#define BeamSpotFitPVData_
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struct
BeamSpotFitPVData
{
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float
bunchCrossing
;
// bunch crossing
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float
position
[3];
//< x, y, z position
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float
posError
[3];
//< x, y, z error
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float
posCorr
[3];
//< xy, xz, yz correlations
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};
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#endif
BeamSpotFitPVData::position
float position[3]
Definition:
BeamSpotFitPVData.h:9
BeamSpotFitPVData::bunchCrossing
float bunchCrossing
Definition:
BeamSpotFitPVData.h:8
BeamSpotFitPVData::posError
float posError[3]
Definition:
BeamSpotFitPVData.h:10
BeamSpotFitPVData
Definition:
BeamSpotFitPVData.h:7
BeamSpotFitPVData::posCorr
float posCorr[3]
Definition:
BeamSpotFitPVData.h:11
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