1 #ifndef Fireworks_Core_FWEveLegoView_h 2 #define Fireworks_Core_FWEveLegoView_h 23 class TEveStraightLineSet;
void setContext(const fireworks::Context &) override
FWEveLegoView(TEveWindowSlot *, FWViewType::EType)
void setBackgroundColor(Color_t) override
~FWEveLegoView() override
const FWEveLegoView & operator=(const FWEveLegoView &)=delete
TEveStraightLineSet * m_boundaries