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detailsBasic3DVector Namespace Reference

Functions

float __attribute__ ((always_inline)) __attribute__((pure)) eta(float x
 

Variables

float float y
 
float float float z { float t(z/std::sqrt(x*x+y*y))
 

Function Documentation

long double detailsBasic3DVector::__attribute__ ( (always_inline)  )
inline

Variable Documentation

long double long double detailsBasic3DVector::y
long double long double long double detailsBasic3DVector::z { float t(z/std::sqrt(x*x+y*y))