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Presence.h
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#ifndef FWCore_Utilities_Presence_h
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#define FWCore_Utilities_Presence_h
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// -*- C++ -*-
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/*
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An interface class defining a presence. A presence is an object that an
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executable can instantiate at an early time in order to initialize
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various things. The destructor
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takes action to terminate the artifacts of the run() method.
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The prototypical use of this is to establish the MessageServicePresence.
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That class appears in MessageService, which is a plugin. By using this
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abstract class, we can arrange that cmsRun, in Framework, has no link
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dependency on MessageService. Instead, the MessageServicePresence is
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dynamically (run-time) loaded.
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*/
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namespace
edm
{
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class
Presence
{
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public
:
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Presence
() {}
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virtual
~Presence
() = 0;
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};
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}
// namespace edm
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#endif // FWCore_Utilities_Presence_h
edm::Presence::~Presence
virtual ~Presence()=0
Definition:
Presence.cc:7
edm::Presence::Presence
Presence()
Definition:
Presence.h:23
edm
HLT enums.
Definition:
AlignableModifier.h:17
edm::Presence
Definition:
Presence.h:21
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