14 #include "TEveManager.h" 18 #include "TEveStraightLineSet.h" 56 m_boundaries->AddLine(-1.479,-3.1416,0.001,-1.479,3.1416,0.001);
57 m_boundaries->AddLine(1.479,-3.1416,0.001,1.479,3.1416,0.001);
58 m_boundaries->AddLine(-2.964,-3.1416,0.001,-2.964,3.1416,0.001);
59 m_boundaries->AddLine(2.964,-3.1416,0.001,2.964,3.1416,0.001);
void setContext(const fireworks::Context &) override
FWEveLegoView(TEveWindowSlot *, FWViewType::EType)
void setBackgroundColor(Color_t) override
FWColorManager * colorManager() const
~FWEveLegoView() override
Bool_t isColorSetDark() const
void setContext(const fireworks::Context &) override
const fireworks::Context & context()
TEveStraightLineSet * m_boundaries
virtual void setBackgroundColor(Color_t)