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DDRotationMatrix.h
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1 #ifndef DDD_DDRotationMatrix_h
2 #define DDD_DDRotationMatrix_h
3 
4 #include <Math/Rotation3D.h>
5 #include <Math/AxisAngle.h>
6 
8 using DDRotationMatrix = ROOT::Math::Rotation3D;
9 using DDAxisAngle = ROOT::Math::AxisAngle;
10 
11 #endif
ROOT::Math::Rotation3D DDRotationMatrix
A DDRotationMatrix is currently implemented with a ROOT Rotation3D.
ROOT::Math::AxisAngle DDAxisAngle