1 #ifndef GEOMETRY_CALOTOPOLOGY_ECALBARRELTOPOLOGY_H 2 #define GEOMETRY_CALOTOPOLOGY_ECALBARRELTOPOLOGY_H 1 34 std::vector<DetId> vNeighborsDetId;
36 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
37 return vNeighborsDetId;
47 std::vector<DetId> vNeighborsDetId;
49 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
50 return vNeighborsDetId;
57 std::vector<DetId>
east(
const DetId&
id)
const override 60 std::vector<DetId> vNeighborsDetId;
62 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
63 return vNeighborsDetId;
70 std::vector<DetId>
west(
const DetId&
id)
const override 73 std::vector<DetId> vNeighborsDetId;
75 vNeighborsDetId.emplace_back(
DetId(nextId.
rawId()));
76 return vNeighborsDetId;
80 std::vector<DetId>
up(
const DetId& )
const override 82 std::cout <<
"EcalBarrelTopology::up() not yet implemented" << std::endl;
83 std::vector<DetId> vNeighborsDetId;
84 return vNeighborsDetId;
87 std::vector<DetId>
down(
const DetId& )
const override 89 std::cout <<
"EcalBarrelTopology::down() not yet implemented" << std::endl;
90 std::vector<DetId> vNeighborsDetId;
91 return vNeighborsDetId;
DetId goNorth(const DetId &id) const override
move the Topology north (increment iphi)
const CaloSubdetectorGeometry * getSubdetectorGeometry(const DetId &id) const
access the subdetector geometry for the given subdetector directly
std::vector< DetId > down(const DetId &) const override
std::vector< DetId > south(const DetId &id) const override
constexpr uint32_t rawId() const
get the raw id
std::vector< DetId > up(const DetId &) const override
std::vector< DetId > north(const DetId &id) const override
std::vector< DetId > west(const DetId &id) const override
~EcalBarrelTopology() override
virtual destructor
std::vector< DetId > east(const DetId &id) const override
const CaloSubdetectorGeometry * theGeom_
DetId goWest(const DetId &id) const override
move the Topology west (positive ieta)
DetId goEast(const DetId &id) const override
move the Topology east (negative ieta)
EBDetId decrementIeta(const EBDetId &) const
move the nagivator to smaller ieta (more negative z) (stops at end of barrel and returns null) ...
DetId goSouth(const DetId &id) const override
move the Topology south (decrement iphi)
EBDetId decrementIphi(const EBDetId &) const
move the nagivator to smaller iphi (wraps around the barrel)
EBDetId incrementIphi(const EBDetId &) const
move the nagivator to larger iphi (wraps around the barrel)
EcalBarrelTopology(CaloGeometry const &theGeom)
create a new Topology from geometry
EBDetId incrementIeta(const EBDetId &) const
move the nagivator to larger ieta (more positive z) (stops at end of barrel and returns null) ...
EcalBarrelTopology()
create a new Topology