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DirectMTDNavigation.h
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1 #ifndef Navigation_DirectMTDNavigation_H
2 #define Navigation_DirectMTDNavigation_H
3 
19 
21 
22  public:
23 
24  /* Constructor */
26 
28 
30  return new DirectMTDNavigation(*this);
31  }
32 
33  /* Destructor */
35 
36  std::vector<const DetLayer*>
38  PropagationDirection timeDirection) const;
39 
40 
41  std::vector<const DetLayer*>
43  PropagationDirection timeDirection) const;
44 
45  private:
46 
47  void inOutBarrel(const FreeTrajectoryState&, std::vector<const DetLayer*>&) const;
48  void outInBarrel(const FreeTrajectoryState&, std::vector<const DetLayer*>&) const;
49 
50  void inOutForward(const FreeTrajectoryState&, std::vector<const DetLayer*>&) const;
51  void outInForward(const FreeTrajectoryState&, std::vector<const DetLayer*>&) const;
52 
53  void inOutBackward(const FreeTrajectoryState&, std::vector<const DetLayer*>&) const;
54  void outInBackward(const FreeTrajectoryState&, std::vector<const DetLayer*>&) const;
55 
56  bool checkCompatible(const FreeTrajectoryState& fts,const BarrelDetLayer*) const;
57  bool checkCompatible(const FreeTrajectoryState& fts,const ForwardDetLayer*) const;
58  bool outward(const FreeTrajectoryState& fts) const;
59 
61  float epsilon_;
64 
65 };
66 #endif
bool outward(const FreeTrajectoryState &fts) const
DirectMTDNavigation * clone() const
PropagationDirection
void outInForward(const FreeTrajectoryState &, std::vector< const DetLayer * > &) const
void outInBackward(const FreeTrajectoryState &, std::vector< const DetLayer * > &) const
DirectMTDNavigation(const edm::ESHandle< MTDDetLayerGeometry > &)
void inOutForward(const FreeTrajectoryState &, std::vector< const DetLayer * > &) const
bool checkCompatible(const FreeTrajectoryState &fts, const BarrelDetLayer *) const
edm::ESHandle< MTDDetLayerGeometry > theMTDDetLayerGeometry
void inOutBarrel(const FreeTrajectoryState &, std::vector< const DetLayer * > &) const
std::vector< const DetLayer * > compatibleEndcapLayers(const FreeTrajectoryState &fts, PropagationDirection timeDirection) const
void outInBarrel(const FreeTrajectoryState &, std::vector< const DetLayer * > &) const
std::vector< const DetLayer * > compatibleLayers(const FreeTrajectoryState &fts, PropagationDirection timeDirection) const
void inOutBackward(const FreeTrajectoryState &, std::vector< const DetLayer * > &) const