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AlignableCSCStation.h
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1 #ifndef Alignment_MuonAlignment_AlignableCSCStation_H
2 #define Alignment_MuonAlignment_AlignableCSCStation_H
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20 #include <vector>
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22 class GeomDet;
23 class AlignableCSCRing;
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31 {
32 
33  public:
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35  AlignableCSCStation( const std::vector<AlignableCSCRing*>& cscRings );
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37  // gets the global position as the average over all positions of the layers
39  // get the global orientation
40  RotationType computeOrientation() ; //see explanation for "theOrientation"
41  // get the Surface
43 
44  AlignableCSCRing &ring(int i);
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46  //virtual void twist(float);
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49  friend std::ostream& operator << ( std::ostream&, const AlignableCSCStation& );
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52  void dump( void ) const override;
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54 
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56 private:
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58  std::vector<AlignableCSCRing*> theCSCRings;
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60 
61 };
62 
63 #endif
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AlignableCSCStation(const std::vector< AlignableCSCRing * > &cscRings)
The constructor simply copies the vector of CSC Rings and computes the surface from them...
PositionType computePosition()
Compute average z position from all components (x and y forced to 0)
void dump(void) const override
Recursive printout of the muon CSC Station structure.
AlignableCSCRing & ring(int i)
Return Alignable CSC Ring at given index.
RotationType computeOrientation()
Just initialize to default given by default constructor of a RotationType.
friend std::ostream & operator<<(std::ostream &, const AlignableCSCStation &)
Printout muon CSC Station information (not recursive)
AlignableSurface computeSurface()
std::vector< AlignableCSCRing * > theCSCRings