1 #ifndef SimGeneral_PreMixingModule_PreMixingWorker_h 2 #define SimGeneral_PreMixingModule_PreMixingWorker_h 9 class ModuleCallingContext;
virtual void finalizeBunchCrossing(edm::Event &iEvent, edm::EventSetup const &iSetup, int bunchCrossing)
void put(edm::Event &evt, double value, const char *instanceName)
virtual void beginRun(edm::Run const &iRun, edm::EventSetup const &iSetup)
virtual void beginLuminosityBlock(edm::LuminosityBlock const &iLumi, edm::EventSetup const &iSetup)
virtual void initializeBunchCrossing(edm::Event const &iEvent, edm::EventSetup const &iSetup, int bunchCrossing)