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GaussianTail.cc
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#include "
FastSimulation/Utilities/interface/GaussianTail.h
"
2
#include "
FastSimulation/Utilities/interface/RandomEngineAndDistribution.h
"
3
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#include <cmath>
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GaussianTail::GaussianTail
(
double
sigma,
double
threshold
) :
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sigma_(sigma),
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threshold_(threshold)
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{
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s_
=
threshold_
/
sigma_
;
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ssquare_
=
s_
*
s_
;
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}
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GaussianTail::~GaussianTail
()
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{
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;
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}
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double
GaussianTail::shoot
(
RandomEngineAndDistribution
const
*
random
)
const
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{
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// in the zero suppresion case, s is usually >2
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if
(
s_
>1.)
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{
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/* Use the "supertail" deviates from the last two steps
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* of Marsaglia's rectangle-wedge-tail method, as described
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* in Knuth, v2, 3rd ed, pp 123-128. (See also exercise 11, p139,
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* and the solution, p586.)
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*/
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double
u,
v
,
x
;
30
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do
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{
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u = random->
flatShoot
();
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do
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{
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v = random->
flatShoot
();
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}
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while
(v == 0.0);
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x =
std::sqrt
(
ssquare_
- 2 *
std::log
(v));
40
}
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while
(x * u >
s_
);
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return
x *
sigma_
;
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}
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else
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{
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/* For small s, use a direct rejection method. The limit s < 1
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can be adjusted to optimise the overall efficiency
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*/
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double
x
;
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do
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{
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x = random->
gaussShoot
();
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}
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while
(x <
s_
);
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return
x *
sigma_
;
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}
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}
GaussianTail::s_
double s_
Definition:
GaussianTail.h:28
GaussianTail::threshold_
double threshold_
Definition:
GaussianTail.h:27
RandomEngineAndDistribution::flatShoot
double flatShoot(double xmin=0.0, double xmax=1.0) const
Definition:
RandomEngineAndDistribution.h:29
random
TRandom random
Definition:
MVATrainer.cc:138
findQualityFiles.v
v
Definition:
findQualityFiles.py:179
GaussianTail::shoot
double shoot(RandomEngineAndDistribution const *) const
Definition:
GaussianTail.cc:18
electronIdCutBased_cfi.threshold
threshold
Definition:
electronIdCutBased_cfi.py:6
mathSSE::sqrt
T sqrt(T t)
Definition:
SSEVec.h:18
GaussianTail::GaussianTail
GaussianTail(double sigma=1., double threshold=2.)
Definition:
GaussianTail.cc:5
GaussianTail::sigma_
double sigma_
Definition:
GaussianTail.h:26
cmsBatch.log
log
Definition:
cmsBatch.py:343
RandomEngineAndDistribution::gaussShoot
double gaussShoot(double mean=0.0, double sigma=1.0) const
Definition:
RandomEngineAndDistribution.h:33
RandomEngineAndDistribution.h
GaussianTail::ssquare_
double ssquare_
Definition:
GaussianTail.h:29
GaussianTail.h
GaussianTail::~GaussianTail
~GaussianTail()
Definition:
GaussianTail.cc:13
DDAxes::x
RandomEngineAndDistribution
Definition:
RandomEngineAndDistribution.h:18
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