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double | __attribute__ ((always_inline)) __attribute__((pure)) dot(mathSSE |
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mathSSE::Vec4< double > | andnot (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | cmpeq (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | cmpgt (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | hadd (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator& (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator* (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator* (double a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator* (mathSSE::Vec4< double > b, double a) |
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mathSSE::Vec4< double > | operator+ (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator- (mathSSE::Vec4< double > a) |
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mathSSE::Vec4< double > | operator- (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator/ (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator/ (mathSSE::Vec4< double > b, double a) |
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bool | operator== (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator^ (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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mathSSE::Vec4< double > | operator| (mathSSE::Vec4< double > a, mathSSE::Vec4< double > b) |
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double __attribute__ |
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(always_inline) |
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inline |