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GNoiseFP420.h
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1 #ifndef GNoiseFP420_h
2 #define GNoiseFP420_h
3 
5 
6 // add noise
7 class GNoiseFP420 {
8 public:
9  // GNoiseFP420(int,float,float);
10  virtual ~GNoiseFP420() {}
11 
13 };
14 #endif
virtual ~GNoiseFP420()
Definition: GNoiseFP420.h:10
std::map< int, Amplitude, std::less< int > > signal_map_type
Definition: PileUpFP420.h:13
virtual PileUpFP420::signal_map_type addNoise(const PileUpFP420::signal_map_type &)=0