1 #ifndef DQM_L1TMONITORCLIENT_L1EmulatorErrorFlagClient_H 2 #define DQM_L1TMONITORCLIENT_L1EmulatorErrorFlagClient_H ~L1EmulatorErrorFlagClient() override
Destructor.
size_t m_nrL1Systems
number of L1 trigger systems
std::vector< Float_t > m_summaryContent
summary report
MonitorElement * m_meSummaryErrorFlagMap
Float_t setSummary(DQMStore::IGetter &igetter, const unsigned int &) const
L1EmulatorErrorFlagClient(const edm::ParameterSet &)
Constructor.
void dqmEndLuminosityBlock(DQMStore::IBooker &, DQMStore::IGetter &, edm::LuminosityBlock const &, edm::EventSetup const &) override
void dqmEndJob(DQMStore::IBooker &, DQMStore::IGetter &) override
bool m_verbose
input parameters
std::vector< edm::ParameterSet > m_l1Systems
std::vector< std::string > m_systemLabel
void initialize()
private methods
std::vector< std::string > m_systemLabelExt
std::vector< std::string > m_systemErrorFlag
std::vector< std::string > m_systemFolder
std::vector< int > m_systemMask
std::vector< std::string > m_maskL1Systems