#include <FakeFrameRotation.h>
Public Member Functions | |
Local3DPoint | transformPoint (const Local3DPoint &, const G4VPhysicalVolume *v=nullptr) const final |
~FakeFrameRotation () override=default | |
Public Member Functions inherited from FrameRotation | |
virtual | ~FrameRotation ()=default |
Additional Inherited Members | |
Static Public Attributes inherited from FrameRotation | |
static constexpr double | invcm = 0.1 |
Definition at line 12 of file FakeFrameRotation.h.
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overridedefault |
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finalvirtual |
Implements FrameRotation.
Definition at line 3 of file FakeFrameRotation.cc.
References FrameRotation::invcm, PV3DBase< T, PVType, FrameType >::x(), PV3DBase< T, PVType, FrameType >::y(), and PV3DBase< T, PVType, FrameType >::z().