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L1Trigger
L1THGCal
src
backend
HGCalTowerMap3DImpl.cc
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#include "
L1Trigger/L1THGCal/interface/backend/HGCalTowerMap3DImpl.h
"
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HGCalTowerMap3DImpl::HGCalTowerMap3DImpl
( ) {}
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void
HGCalTowerMap3DImpl::buildTowerMap3D
(
const
std::vector<
edm::Ptr<l1t::HGCalTowerMap>
> & towerMapsPtrs,
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l1t::HGCalTowerBxCollection
& towers) {
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l1t::HGCalTowerMap
towerMap;
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for
(
auto
map
: towerMapsPtrs) {
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if
(towerMap.
layer
()==0) towerMap = (*
map
);
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else
towerMap += (*map);
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}
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for
(
auto
tower: towerMap.
towers
()) {
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// FIXME: make this threshold configurable
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if
(tower.second.pt()>0) towers.
push_back
(0, tower.second);
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}
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}
HGCalTowerMap3DImpl::HGCalTowerMap3DImpl
HGCalTowerMap3DImpl()
Definition:
HGCalTowerMap3DImpl.cc:12
l1t::HGCalTowerMap::towers
const std::unordered_map< unsigned short, l1t::HGCalTower > & towers() const
Definition:
HGCalTowerMap.h:30
edm::Ptr
Definition:
AssociationVector.h:30
HGCalTowerMap3DImpl::buildTowerMap3D
void buildTowerMap3D(const std::vector< edm::Ptr< l1t::HGCalTowerMap >> &towerMaps2D, l1t::HGCalTowerBxCollection &towerMap)
Definition:
HGCalTowerMap3DImpl.cc:18
l1t::HGCalTowerMap
Definition:
HGCalTowerMap.h:15
l1t::HGCalTowerMap::layer
int layer() const
Definition:
HGCalTowerMap.h:23
genParticles_cff.map
map
Definition:
genParticles_cff.py:11
BXVector
Definition:
BXVector.h:15
HGCalTowerMap3DImpl.h
BXVector::push_back
void push_back(int bx, T object)
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