CMS 3D CMS Logo

FakeFrameRotation.h
Go to the documentation of this file.
1 #ifndef SimG4CMS_FakeFrameRotation_H
2 #define SimG4CMS_FakeFrameRotation_H
3 
5 
10 class G4VPhysicalVolume;
11 
13 {
14 public:
15  ~FakeFrameRotation() override = default;
16  Local3DPoint transformPoint(const Local3DPoint &,const G4VPhysicalVolume *v=nullptr) const final;
17 };
18 
19 #endif
Local3DPoint transformPoint(const Local3DPoint &, const G4VPhysicalVolume *v=nullptr) const final
~FakeFrameRotation() override=default