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| RandomEngineStateProducer (edm::ParameterSet const &pset) |
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| ~RandomEngineStateProducer () override |
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| EDProducer ()=default |
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bool | hasAbilityToProduceInLumis () const final |
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bool | hasAbilityToProduceInRuns () const final |
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bool | wantsGlobalLuminosityBlocks () const final |
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bool | wantsGlobalRuns () const final |
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bool | wantsStreamLuminosityBlocks () const final |
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bool | wantsStreamRuns () const final |
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| EDProducerBase () |
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ModuleDescription const & | moduleDescription () const |
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| ~EDProducerBase () override |
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void | callWhenNewProductsRegistered (std::function< void(BranchDescription const &)> const &func) |
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std::vector< edm::ProductResolverIndex > const & | indiciesForPutProducts (BranchType iBranchType) const |
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| ProducerBase () |
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std::vector< edm::ProductResolverIndex > const & | putTokenIndexToProductResolverIndex () const |
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void | registerProducts (ProducerBase *, ProductRegistry *, ModuleDescription const &) |
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std::function< void(BranchDescription const &)> | registrationCallback () const |
| used by the fwk to register list of products More...
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void | resolvePutIndicies (BranchType iBranchType, ModuleToResolverIndicies const &iIndicies, std::string const &moduleLabel) |
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| ~ProducerBase () noexcept(false) override |
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std::vector< ConsumesInfo > | consumesInfo () const |
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void | convertCurrentProcessAlias (std::string const &processName) |
| Convert "@currentProcess" in InputTag process names to the actual current process name. More...
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| EDConsumerBase () |
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| EDConsumerBase (EDConsumerBase const &)=delete |
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| EDConsumerBase (EDConsumerBase &&)=default |
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ProductResolverIndexAndSkipBit | indexFrom (EDGetToken, BranchType, TypeID const &) const |
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void | itemsMayGet (BranchType, std::vector< ProductResolverIndexAndSkipBit > &) const |
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void | itemsToGet (BranchType, std::vector< ProductResolverIndexAndSkipBit > &) const |
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std::vector< ProductResolverIndexAndSkipBit > const & | itemsToGetFrom (BranchType iType) const |
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void | labelsForToken (EDGetToken iToken, Labels &oLabels) const |
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void | modulesWhoseProductsAreConsumed (std::vector< ModuleDescription const * > &modules, ProductRegistry const &preg, std::map< std::string, ModuleDescription const * > const &labelsToDesc, std::string const &processName) const |
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EDConsumerBase const & | operator= (EDConsumerBase const &)=delete |
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EDConsumerBase & | operator= (EDConsumerBase &&)=default |
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bool | registeredToConsume (ProductResolverIndex, bool, BranchType) const |
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bool | registeredToConsumeMany (TypeID const &, BranchType) const |
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ProductResolverIndexAndSkipBit | uncheckedIndexFrom (EDGetToken) const |
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void | updateLookup (BranchType iBranchType, ProductResolverIndexHelper const &, bool iPrefetchMayGet) |
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virtual | ~EDConsumerBase () noexcept(false) |
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typedef EDProducerBase | ModuleType |
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using | ModuleToResolverIndicies = std::unordered_multimap< std::string, std::tuple< edm::TypeID const *, const char *, edm::ProductResolverIndex >> |
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typedef ProductRegistryHelper::TypeLabelList | TypeLabelList |
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typedef ProductLabels | Labels |
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template<typename ProductType , BranchType B = InEvent> |
EDGetTokenT< ProductType > | consumes (edm::InputTag const &tag) |
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EDGetToken | consumes (const TypeToGet &id, edm::InputTag const &tag) |
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template<BranchType B> |
EDGetToken | consumes (TypeToGet const &id, edm::InputTag const &tag) |
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ConsumesCollector | consumesCollector () |
| Use a ConsumesCollector to gather consumes information from helper functions. More...
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template<typename ProductType , BranchType B = InEvent> |
void | consumesMany () |
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void | consumesMany (const TypeToGet &id) |
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template<BranchType B> |
void | consumesMany (const TypeToGet &id) |
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template<typename ProductType , BranchType B = InEvent> |
EDGetTokenT< ProductType > | mayConsume (edm::InputTag const &tag) |
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EDGetToken | mayConsume (const TypeToGet &id, edm::InputTag const &tag) |
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template<BranchType B> |
EDGetToken | mayConsume (const TypeToGet &id, edm::InputTag const &tag) |
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Description: Gets the state of the random number engines from the related service and stores it in the event and luminosity block.
Implementation: This simply copies from the cache in the service and puts the product in the Event and LuminosityBlock. The cache is filled at the beginning of processing for each event or lumi by a call from the InputSource or EventProcessor to the service. This module gets called later.
- Author
- W. David Dagenhart, created October 4, 2006 (originally in FWCore/Services)
Definition at line 28 of file RandomEngineStateProducer.h.