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RandomEngineStateProducer.h
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1 // -*- C++ -*-
2 //
3 // Package: RandomEngine
4 // Class: RandomEngineStateProducer
5 //
23 
24 namespace edm {
26 }
27 
28 class RandomEngineStateProducer : public edm::global::EDProducer<edm::BeginLuminosityBlockProducer> {
29  public:
31  ~RandomEngineStateProducer() override;
32  static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
33 
34  private:
35  void globalBeginLuminosityBlockProduce(edm::LuminosityBlock&, edm::EventSetup const&) const override;
36  void produce(edm::StreamID iID, edm::Event& ev, edm::EventSetup const& es) const override;
37 };
bool ev
static void fillDescriptions(edm::ConfigurationDescriptions &descriptions)
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