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Functions
EcalDrawUtils.h File Reference
#include "TH2F.h"
#include "TLine.h"

Go to the source code of this file.

Functions

void DrawEB (TH2F *ebmap, float min, float max)
 
void DrawEE (TH2F *endc, float min, float max)
 

Function Documentation

void DrawEB ( TH2F *  ebmap,
float  min,
float  max 
)

Definition at line 4 of file EcalDrawUtils.h.

References mps_fire::i, checklumidiff::l, and vertices_cff::x.

4  {
5  ebmap->SetXTitle("i#phi");
6  ebmap->SetYTitle("i#eta");
7  ebmap->GetXaxis()->SetNdivisions(-418,kFALSE);
8  ebmap->GetYaxis()->SetNdivisions(-1702,kFALSE);
9  ebmap->GetXaxis()->SetLabelSize(0.03);
10  ebmap->GetYaxis()->SetLabelSize(0.03);
11  ebmap->GetXaxis()->SetTickLength(0.01);
12  ebmap->GetYaxis()->SetTickLength(0.01);
13  ebmap->SetMaximum(max);
14  ebmap->SetMinimum(min);
15  ebmap->Draw("colz");
16  TLine* l = new TLine;
17  l->SetLineWidth(1);
18  for(int i = 0; i <17; i++) {
19  Double_t x = 20.+ (i *20);
20  l = new TLine(x, -85., x, 85.);
21  l->Draw();
22  }
23  l = new TLine(0., 85., 360., 85.);
24  l->Draw();
25  l = new TLine(0., 0., 360., 0.);
26  l->Draw();
27  } // DrawEB method
T min(T a, T b)
Definition: MathUtil.h:58
void DrawEE ( TH2F *  endc,
float  min,
float  max 
)

Definition at line 29 of file EcalDrawUtils.h.

References mps_fire::i, and checklumidiff::l.

29  {
30  int ixSectorsEE[202] = {
31  62, 62, 61, 61, 60, 60, 59, 59, 58, 58, 56, 56, 46, 46, 44, 44, 43, 43, 42, 42,
32  41, 41, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 46, 46, 56, 56, 58, 58, 59, 59,
33  60, 60, 61, 61, 62, 62, 0,101,101, 98, 98, 96, 96, 93, 93, 88, 88, 86, 86, 81,
34  81, 76, 76, 66, 66, 61, 61, 41, 41, 36, 36, 26, 26, 21, 21, 16, 16, 14, 14, 9,
35  9, 6, 6, 4, 4, 1, 1, 4, 4, 6, 6, 9, 9, 14, 14, 16, 16, 21, 21, 26,
36  26, 36, 36, 41, 41, 61, 61, 66, 66, 76, 76, 81, 81, 86, 86, 88, 88, 93, 93, 96,
37  96, 98, 98,101,101, 0, 62, 66, 66, 71, 71, 81, 81, 91, 91, 93, 0, 62, 66, 66,
38  91, 91, 98, 0, 58, 61, 61, 66, 66, 71, 71, 76, 76, 81, 81, 0, 51, 51, 0, 44,
39  41, 41, 36, 36, 31, 31, 26, 26, 21, 21, 0, 40, 36, 36, 11, 11, 4, 0, 40, 36,
40  36, 31, 31, 21, 21, 11, 11, 9, 0, 46, 46, 41, 41, 36, 36, 0, 56, 56, 61, 61, 66, 66};
41 
42  int iySectorsEE[202] = {
43  51, 56, 56, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 61, 61, 60, 60, 59, 59, 58,
44  58, 56, 56, 46, 46, 44, 44, 43, 43, 42, 42, 41, 41, 40, 40, 41, 41, 42, 42, 43,
45  43, 44, 44, 46, 46, 51, 0, 51, 61, 61, 66, 66, 76, 76, 81, 81, 86, 86, 88, 88,
46  93, 93, 96, 96, 98, 98,101,101, 98, 98, 96, 96, 93, 93, 88, 88, 86, 86, 81, 81,
47  76, 76, 66, 66, 61, 61, 41, 41, 36, 36, 26, 26, 21, 21, 16, 16, 14, 14, 9, 9,
48  6, 6, 4, 4, 1, 1, 4, 4, 6, 6, 9, 9, 14, 14, 16, 16, 21, 21, 26, 26,
49  36, 36, 41, 41, 51, 0, 46, 46, 41, 41, 36, 36, 31, 31, 26, 26, 0, 51, 51, 56,
50  56, 61, 61, 0, 61, 61, 66, 66, 71, 71, 76, 76, 86, 86, 88, 0, 62,101, 0, 61,
51  61, 66, 66, 71, 71, 76, 76, 86, 86, 88, 0, 51, 51, 56, 56, 61, 61, 0, 46, 46,
52  41, 41, 36, 36, 31, 31, 26, 26, 0, 40, 31, 31, 16, 16, 6, 0, 40, 31, 31, 16, 16, 6};
53 
54  TLine* l = new TLine;
55  l->SetLineWidth(1);
56 
57  endc->SetXTitle("ix");
58  endc->SetYTitle("iy");
59  endc->SetMaximum(max);
60  endc->SetMinimum(min);
61  endc->Draw("colz1");
62  for ( int i=0; i<201; i=i+1) {
63  if ( (ixSectorsEE[i]!=0 || iySectorsEE[i]!=0) &&
64  (ixSectorsEE[i+1]!=0 || iySectorsEE[i+1]!=0) ) {
65  l->DrawLine(ixSectorsEE[i], iySectorsEE[i],
66  ixSectorsEE[i+1], iySectorsEE[i+1]);
67  }
68  }
69  } // DrawEE method
T min(T a, T b)
Definition: MathUtil.h:58