1 #ifndef _GAMISODETIDCOLLECTIONPRODUCER_H 2 #define _GAMISODETIDCOLLECTIONPRODUCER_H std::vector< int > flagsexclEE_
edm::InputTag emObjectLabel_
std::vector< int > severitiesexclEB_
std::string interestingDetIdCollection_
edm::InputTag recHitsLabel_
~GamIsoDetIdCollectionProducer() override
edm::EDGetTokenT< EcalRecHitCollection > recHitsToken_
void produce(edm::Event &, const edm::EventSetup &) override
producer
GamIsoDetIdCollectionProducer(const edm::ParameterSet &)
ctor
std::vector< int > flagsexclEB_
edm::EDGetTokenT< reco::PhotonCollection > emObjectToken_
std::vector< int > severitiesexclEE_