38 const std::vector<TransientTrack> &
tracks)
const 41 direction, coneRadius);
42 return fit(prior, priorPosition, tracks);
50 const std::vector<TransientTrack> &
tracks)
const 53 direction, directionError);
54 return fit(prior, priorPosition, tracks);
60 const std::vector<TransientTrack> &
tracks)
const 64 std::vector<GhostTrackState> states;
65 for(std::vector<TransientTrack>::const_iterator iter = tracks.begin();
66 iter != tracks.end(); ++iter) {
69 states.push_back(state);
73 return fit(actualFitter, prior, states);
78 const std::vector<TransientTrack> &
tracks)
const 80 std::vector<GhostTrackState> states;
81 for(std::vector<TransientTrack>::const_iterator iter = tracks.begin();
82 iter != tracks.end(); ++iter) {
85 states.push_back(state);
94 const std::vector<GhostTrackState> &states_)
const 96 std::vector<GhostTrackState> states = states_;
100 fitterImpl.
fit(*
updater, prior, states, ndof, chi2);
double lambda(const GlobalPoint &point) const
std::auto_ptr< FitterImpl > fitter
virtual GhostTrackPrediction fit(const PredictionUpdater &updater, const GhostTrackPrediction &pred, std::vector< GhostTrackState > &states, double &ndof, double &chi2)=0
GhostTrack fit(const GlobalPoint &priorPosition, const GlobalError &priorError, const GlobalVector &direction, double coneRadius, const std::vector< TransientTrack > &tracks) const
ROOT::Math::DisplacementVector3D< ROOT::Math::Cartesian3D< float >, ROOT::Math::GlobalCoordinateSystemTag > GlobalVector
vector in glovbal coordinate system
bool linearize(const GhostTrackPrediction &pred, bool initial=false, double lambda=0.)
ROOT::Math::PositionVector3D< ROOT::Math::Cartesian3D< float >, ROOT::Math::GlobalCoordinateSystemTag > GlobalPoint
point in global coordinate system
std::auto_ptr< PredictionUpdater > updater
virtual ~GhostTrackFitter()