2 #ifndef Fireworks_Core_FWEventItemsManager_h 3 #define Fireworks_Core_FWEventItemsManager_h 24 #include "sigc++/signal.h" 59 const_iterator
begin()
const;
60 const_iterator
end()
const;
68 bool doSetEvent=
true);
FWModelChangeManager * m_changeManager
void find(edm::Handle< EcalRecHitCollection > &hits, DetId thisDet, std::vector< EcalRecHitCollection::const_iterator > &hit, bool debug=false)
sigc::signal< void, const FWEventItem * > removingItem_
sigc::signal< void, FWEventItem * > newItem_
const edm::EventBase * m_event
void add(std::map< std::string, TH1 * > &h, TH1 *hist)
std::shared_ptr< FWItemAccessorFactory > m_accessorFactory
fireworks::Context * m_context
std::vector< FWEventItem * > m_items
std::vector< FWEventItem * >::const_iterator const_iterator
sigc::signal< void > goingToClearItems_