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FWMuonDetailView.h
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1 // -*- C++ -*-
2 #ifndef Fireworks_Electrons_FWMuonDetailView_h
3 #define Fireworks_Electrons_FWMuonDetailView_h
4 
5 //
6 // Package: Electrons
7 // Class : FWMuonDetailView
8 //
9 
10 // user include files
12 
14 namespace reco {
15  class Muon;
16 }
17 
18 class FWMuonDetailView : public FWDetailViewGL<reco::Muon> {
19 
20 public:
22  ~FWMuonDetailView() override;
23 
24 
25 private:
26  FWMuonDetailView(const FWMuonDetailView&) = delete; // stop default
27  const FWMuonDetailView& operator=(const FWMuonDetailView&) = delete; // stop default
28 
29  void build (const FWModelId &id, const reco::Muon*) override;
30  void setTextInfo(const FWModelId&, const reco::Muon*) override;
31 
32  void addSceneInfo(const reco::Muon *i, TEveElementList* tList);
33 
34  TEveCaloData* m_data;
36 };
37 
38 #endif
TEveCaloData * m_data
Definition: Muon.py:1
FWECALDetailViewBuilder * m_builder
fixed size matrix