1 #ifndef SeedCleanerByHitPosition_H 2 #define SeedCleanerByHitPosition_H 13 void done()
override ;
void add(const Trajectory *traj) override
void done() override
Tells the cleaner that the seeds are finished, and so it can clear any cache it has.
bool good(const TrajectorySeed *seed) override
Returns true if the seed is not overlapping with another trajectory.
const std::vector< Trajectory > * trajectories
void init(const std::vector< Trajectory > *vect) override
Provides the cleaner a pointer to the vector where trajectories are stored, in case it does not want ...
SeedCleanerByHitPosition()