chi2 | KinematicParticle | protected |
chiSquared() const | KinematicParticle | virtual |
correspondingTree() const | KinematicParticle | virtual |
cState | KinematicParticle | mutableprotected |
currentState() const | KinematicParticle | virtual |
degreesOfFreedom() const | KinematicParticle | virtual |
initialState() const | KinematicParticle | virtual |
initialTransientTrack() const | TransientTrackKinematicParticle | |
initState | KinematicParticle | protected |
inTrack | TransientTrackKinematicParticle | private |
KinematicParticle() | KinematicParticle | inline |
lastConstraint() const | KinematicParticle | virtual |
lConstraint | KinematicParticle | mutableprotected |
linFactory | TransientTrackKinematicParticle | private |
magneticField() const | KinematicParticle | inline |
ndf | KinematicParticle | protected |
operator!=(const KinematicParticle &other) const override | TransientTrackKinematicParticle | virtual |
operator<(const KinematicParticle &other) const | KinematicParticle | virtual |
operator==(const KinematicParticle &other) const override | TransientTrackKinematicParticle | virtual |
operator==(const ReferenceCountingPointer< KinematicParticle > &other) const override | TransientTrackKinematicParticle | virtual |
particleLinearizedTrackState(const GlobalPoint &point) const override | TransientTrackKinematicParticle | virtual |
previousParticle() const | KinematicParticle | virtual |
propagator | TransientTrackKinematicParticle | private |
pState | KinematicParticle | mutableprotected |
RefCountedLinearizedTrackState typedef | KinematicParticle | |
refittedParticle(const KinematicState &state, float chi2, float ndf, KinematicConstraint *cons=0) const override | TransientTrackKinematicParticle | virtual |
refittedTransientTrack() const | KinematicParticle | |
setTreePointer(KinematicTree *tr) const | KinematicParticle | protectedvirtual |
stateAtPoint(const GlobalPoint &point) const override | TransientTrackKinematicParticle | virtual |
theField | KinematicParticle | protected |
TransientTrackKinematicParticle(const KinematicState &kineState, float &chiSquared, float °reesOfFr, KinematicConstraint *lastConstraint, ReferenceCountingPointer< KinematicParticle > previousParticle, KinematicStatePropagator *pr, const reco::TransientTrack *initialTrack=0) | TransientTrackKinematicParticle | |
tree | KinematicParticle | mutableprotected |
~KinematicParticle() override | KinematicParticle | |
~TransientTrackKinematicParticle() override | TransientTrackKinematicParticle | |