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VirtualKinematicParticle Member List

This is the complete list of members for VirtualKinematicParticle, including all inherited members.

chi2KinematicParticleprotected
chiSquared() const KinematicParticlevirtual
correspondingTree() const KinematicParticlevirtual
cStateKinematicParticlemutableprotected
currentState() const KinematicParticlevirtual
degreesOfFreedom() const KinematicParticlevirtual
initialState() const KinematicParticlevirtual
initStateKinematicParticleprotected
KinematicParticle()KinematicParticleinline
lastConstraint() const KinematicParticlevirtual
lConstraintKinematicParticlemutableprotected
linFactoryVirtualKinematicParticleprivate
magneticField() const KinematicParticleinline
ndfKinematicParticleprotected
operator!=(const KinematicParticle &other) const VirtualKinematicParticlevirtual
operator<(const KinematicParticle &other) const KinematicParticlevirtual
operator==(const KinematicParticle &other) const VirtualKinematicParticlevirtual
operator==(const ReferenceCountingPointer< KinematicParticle > &other) const VirtualKinematicParticlevirtual
particleLinearizedTrackState(const GlobalPoint &point) const VirtualKinematicParticlevirtual
previousParticle() const KinematicParticlevirtual
propagatorVirtualKinematicParticleprivate
pStateKinematicParticlemutableprotected
RefCountedLinearizedTrackState typedefKinematicParticle
refittedParticle(const KinematicState &state, float chi2, float ndf, KinematicConstraint *cons=0) const VirtualKinematicParticlevirtual
refittedTransientTrack() const KinematicParticle
setTreePointer(KinematicTree *tr) const KinematicParticleprotectedvirtual
stateAtPoint(const GlobalPoint &point) const VirtualKinematicParticlevirtual
theFieldKinematicParticleprotected
treeKinematicParticlemutableprotected
VirtualKinematicParticle(const KinematicState &kineState, float &chiSquared, float &degreesOfFr, KinematicConstraint *lastConstraint, ReferenceCountingPointer< KinematicParticle > previousParticle, KinematicStatePropagator *pr)VirtualKinematicParticle
~KinematicParticle()KinematicParticlevirtual
~VirtualKinematicParticle()VirtualKinematicParticlevirtual