#include "TEveVSDStructs.h"
Go to the source code of this file.
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void | fireworks::addSiStripClusters (const FWEventItem *iItem, const reco::Track &t, class TEveElement *tList, bool addNearbyClusters, bool master) |
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const SiStripCluster * | fireworks::extractClusterFromTrackingRecHit (const TrackingRecHit *rh) |
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std::string | fireworks::info (const DetId &) |
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std::string | fireworks::info (const std::set< DetId > &) |
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std::string | fireworks::info (const std::vector< DetId > &) |
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void | fireworks::localSiStrip (short strip, float *localTop, float *localBottom, const float *pars, unsigned int id) |
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float | fireworks::pixelLocalX (const double mpx, const float *) |
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float | fireworks::pixelLocalY (const double mpy, const float *) |
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TEveTrack * | fireworks::prepareTrack (const reco::Track &track, TEveTrackPropagator *propagator, const std::vector< TEveVector > &extraRefPoints=std::vector< TEveVector >()) |
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void | fireworks::pushNearbyPixelHits (std::vector< TVector3 > &pixelPoints, const FWEventItem &iItem, const reco::Track &t) |
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void | fireworks::pushPixelCluster (std::vector< TVector3 > &pixelPoints, const FWGeometry &geom, DetId id, const SiPixelCluster &c, const float *pars) |
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void | fireworks::pushPixelHits (std::vector< TVector3 > &pixelPoints, const FWEventItem &iItem, const reco::Track &t) |
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