#include <functional>
#include <vector>
#include "DetectorDescription/Core/interface/DDRotationMatrix.h"
#include "DetectorDescription/Core/interface/DDTranslation.h"
#include "DetectorDescription/Core/interface/DDCompactView.h"
#include "DetectorDescription/Core/interface/DDExpandedView.h"
#include "DetectorDescription/Core/interface/DDLogicalPart.h"
#include "DetectorDescription/Core/interface/DDSolid.h"
#include "DetectorDescription/Core/interface/DDTransform.h"
Go to the source code of this file.
Classes | |
struct | DDCompareBoolSol |
Needs to know because of Rotation Matrix of Boolean Relationship. More... | |
struct | DDCompareCPV |
struct | DDCompareDBLVEC |
struct | DDCompareDDRot |
Allows to compare name or not. If not, compares only values of the rotation matrix. More... | |
struct | DDCompareDDRotMat |
struct | DDCompareDDTrans |
struct | DDCompareEPV |
struct | DDCompareLP |
LogicalParts have solids which could be BooleanSolids. More... | |
struct | DDCompareSolid |
Needs to know about rotmat because of BooleanSolid. More... | |
struct | DDCompOptions |
DDComparators need to know if names of DDRotation matter. More... | |