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FWEventItemsManager.h
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1 // -*- C++ -*-
2 #ifndef Fireworks_Core_FWEventItemsManager_h
3 #define Fireworks_Core_FWEventItemsManager_h
4 //
5 // Package: Core
6 // Class : FWEventItemsManager
7 //
16 //
17 // Original Author:
18 // Created: Thu Jan 3 13:27:29 EST 2008
19 //
20 
21 // system include files
22 #include <vector>
23 #include <memory>
24 #include "sigc++/signal.h"
25 
26 // user include files
28 
29 // forward declarations
30 namespace edm {
31  class EventBase;
32 }
33 namespace fireworks {
34  class Context;
35 }
36 
37 class FWEventItem;
40 class FWSelectionManager;
43 
45 {
46 public:
47  //does not take ownership of the object to which it points but does keep reference
49  virtual ~FWEventItemsManager();
50 
51  typedef std::vector<FWEventItem*>::const_iterator const_iterator;
52 
53  //configuration management interface
54  void addTo(FWConfiguration&) const;
55  void setFrom(const FWConfiguration&);
56 
57  // ---------- const member functions ---------------------
59  const_iterator begin() const;
60  const_iterator end() const;
61  // const std::vector<FWEventItem*> &items () const { return m_items; }
62 
63  const FWEventItem* find(const std::string& iName) const;
64  // ---------- static member functions --------------------
65 
66  // ---------- member functions ---------------------------
67  const FWEventItem* add(const FWPhysicsObjectDesc& iItem, const FWConfiguration* pbConf = 0);
68  void clearItems();
69 
70  void newEvent(const edm::EventBase* iEvent);
71 
72  void setContext(fireworks::Context*);
73 
74  sigc::signal<void, FWEventItem*> newItem_;
75  sigc::signal<void> goingToClearItems_;
76 private:
77 
78  void removeItem(const FWEventItem*);
79  FWEventItemsManager(const FWEventItemsManager&); // stop default
80 
81  const FWEventItemsManager& operator=(const FWEventItemsManager&); // stop default
82 
83  // ---------- member data --------------------------------
84  std::vector<FWEventItem*> m_items;
87 
89  std::shared_ptr<FWItemAccessorFactory> m_accessorFactory;
90 };
91 
92 
93 #endif
FWModelChangeManager * m_changeManager
void find(edm::Handle< EcalRecHitCollection > &hits, DetId thisDet, std::vector< EcalRecHitCollection::const_iterator > &hit, bool debug=false)
Definition: FindCaloHit.cc:20
int iEvent
Definition: GenABIO.cc:230
sigc::signal< void, FWEventItem * > newItem_
#define end
Definition: vmac.h:37
const edm::EventBase * m_event
void add(std::map< std::string, TH1 * > &h, TH1 *hist)
std::shared_ptr< FWItemAccessorFactory > m_accessorFactory
#define begin
Definition: vmac.h:30
HLT enums.
fireworks::Context * m_context
std::vector< FWEventItem * > m_items
std::vector< FWEventItem * >::const_iterator const_iterator
sigc::signal< void > goingToClearItems_