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L1HLTTauMatching.h
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1 #ifndef L1HLTTAUMATCHING_H
2 #define L1HLTTAUMATCHING_H
3 
4 // user include files
18 
19 
20 #include <map>
21 #include <vector>
23  public:
24  explicit L1HLTTauMatching(const edm::ParameterSet&);
26  virtual void produce(edm::StreamID, edm::Event&, const edm::EventSetup&) const override;
27  static void fillDescriptions(edm::ConfigurationDescriptions& descriptions);
28 
29  private:
30 
33  const double mEt_Min;
34 
35 };
36 #endif
virtual void produce(edm::StreamID, edm::Event &, const edm::EventSetup &) const override
L1HLTTauMatching(const edm::ParameterSet &)
const edm::EDGetTokenT< trigger::TriggerFilterObjectWithRefs > tauTrigger
const edm::EDGetTokenT< reco::PFTauCollection > jetSrc
static void fillDescriptions(edm::ConfigurationDescriptions &descriptions)
const double mEt_Min