static BoundDisk * initNegativeDisk()
static float barrel_innerradius()
static const ReferenceCountingPointer< BoundCylinder > theCylinder
static const ReferenceCountingPointer< BoundDisk > theNegativeDisk
static float endcap_outerradius()
static float endcap_innerZ()
static BoundDisk * initPositiveDisk()
static const ReferenceCountingPointer< BoundDisk > thePositiveDisk
static float computeRadius(Bounds const &bounds)
static float barrel_halfLength()
static BoundCylinder * initCylinder()