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Disk Member List

This is the complete list of members for Disk, including all inherited members.

addReference() const BasicReferenceCountedinline
Base typedefSurface
BasicReferenceCounted()BasicReferenceCountedinline
BasicReferenceCounted(const BasicReferenceCounted &)BasicReferenceCountedinline
BasicReferenceCounted(BasicReferenceCounted &&)=defaultBasicReferenceCounted
BoundDiskPointer typedefDisk
BoundPlanePointer typedefPlane
bounds() const Surfaceinline
build(Args &&...args)Diskinlinestatic
computeSpan()Planeinline
ConstBoundDiskPointer typedefDisk
ConstBoundPlanePointer typedefPlane
ConstDiskPointer typedefDisk
ConstPlanePointer typedefPlane
Disk(const PositionType &pos, const RotationType &rot, SimpleDiskBounds *bounds)Diskinline
Disk(const PositionType &pos, const RotationType &rot, SimpleDiskBounds const &bounds)Diskinline
DiskPointer typedefDisk
eta() constGloballyPositioned< float >inline
GloballyPositioned()GloballyPositioned< float >inline
GloballyPositioned(const PositionType &pos, const RotationType &rot)GloballyPositioned< float >inline
GlobalPoint typedefGloballyPositioned< float >
GlobalVector typedefGloballyPositioned< float >
iniEta()GloballyPositioned< float >inlinestatic
iniPhi()GloballyPositioned< float >inlinestatic
innerRadius() const Diskinline
LocalPoint typedefGloballyPositioned< float >
LocalVector typedefGloballyPositioned< float >
localZ(const GlobalPoint &gp) const Planeinline
localZ(const GlobalVector &gv) const Planeinline
localZclamped(const GlobalPoint &gp) const Planeinline
mediumProperties() const Surfaceinline
move(const GlobalVector &displacement)GloballyPositioned< float >inline
normalVector() const Planeinline
operator=(BasicReferenceCounted &&)=defaultBasicReferenceCounted
operator=(const BasicReferenceCounted &)BasicReferenceCountedinline
outerRadius() const Diskinline
phi() constGloballyPositioned< float >inline
phiSpan() const Surfaceinline
Plane(Args &&...args)Planeinline
PlanePointer typedefPlane
position() constGloballyPositioned< float >inline
PositionType typedefGloballyPositioned< float >
posPrec() const Planeinline
references() const BasicReferenceCountedinline
removeReference() const BasicReferenceCountedinline
rotate(const RotationType &rotation)GloballyPositioned< float >inline
rotation() constGloballyPositioned< float >inline
RotationType typedefGloballyPositioned< float >
rSpan() const Surfaceinline
Scalar typedefGloballyPositioned< float >
setMediumProperties(const MediumProperties &mp)Surfaceinline
side(const LocalPoint &p, Scalar toler) const finalPlaneinlinevirtual
side(const GlobalPoint &p, Scalar toler) const finalPlaneinlinevirtual
Side typedefSurface
Surface()Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot)Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot, Bounds *bounds)Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp)Surfaceinlineprotected
Surface(const PositionType &pos, const RotationType &rot, MediumProperties mp, Bounds *bounds)Surfaceinlineprotected
Surface(const Surface &iSurface)Surfaceinlineprotected
Surface(Surface &&iSurface)Surfaceinlineprotected
tangentPlane(const GlobalPoint &) const finalPlanevirtual
tangentPlane(const LocalPoint &) const finalPlanevirtual
theBoundsSurfaceprotected
theMediumPropertiesSurfaceprotected
toGlobal(const Point2DBase< Scalar, LocalTag > lp) const Surfaceinline
GloballyPositioned< float >::toGlobal(const LocalPoint &lp) constGloballyPositioned< float >inline
GloballyPositioned< float >::toGlobal(const Point3DBase< U, LocalTag > &lp) constGloballyPositioned< float >inline
GloballyPositioned< float >::toGlobal(const LocalVector &lv) constGloballyPositioned< float >inline
GloballyPositioned< float >::toGlobal(const Vector3DBase< U, LocalTag > &lv) constGloballyPositioned< float >inline
toLocal(const GlobalPoint &gp) constGloballyPositioned< float >inline
toLocal(const Point3DBase< U, GlobalTag > &gp) constGloballyPositioned< float >inline
toLocal(const GlobalVector &gv) constGloballyPositioned< float >inline
toLocal(const Vector3DBase< U, GlobalTag > &gv) constGloballyPositioned< float >inline
zSpan() const Surfaceinline
~BasicReferenceCounted()BasicReferenceCountedinlinevirtual
~Disk()Diskinlinevirtual
~GloballyPositioned()GloballyPositioned< float >inlinevirtual
~Plane()Planeinline
~Surface()Surfaceinlinevirtual