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RPCHitAssociator.h File Reference
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/Framework/interface/ESHandle.h"
#include "FWCore/Utilities/interface/InputTag.h"
#include "DataFormats/Common/interface/Handle.h"
#include "SimDataFormats/EncodedEventId/interface/EncodedEventId.h"
#include "SimDataFormats/TrackingHit/interface/PSimHit.h"
#include "SimDataFormats/TrackingHit/interface/PSimHitContainer.h"
#include "DataFormats/TrackingRecHit/interface/TrackingRecHit.h"
#include "DataFormats/MuonDetId/interface/RPCDetId.h"
#include "SimDataFormats/RPCDigiSimLink/interface/RPCDigiSimLink.h"
#include "FWCore/Framework/interface/ConsumesCollector.h"
#include <vector>
#include <map>
#include <string>
#include <set>
#include "SimDataFormats/CrossingFrame/interface/CrossingFrame.h"
#include "SimDataFormats/CrossingFrame/interface/MixCollection.h"
#include "DataFormats/DetId/interface/DetId.h"
#include "DataFormats/MuonDetId/interface/MuonSubdetId.h"
#include "DataFormats/RPCDigi/interface/RPCDigiCollection.h"
#include "DataFormats/RPCRecHit/interface/RPCRecHitCollection.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "Geometry/Records/interface/MuonGeometryRecord.h"
#include "Geometry/RPCGeometry/interface/RPCGeometry.h"
#include "DataFormats/Common/interface/DetSetVector.h"

Go to the source code of this file.

Classes

class  RPCHitAssociator