#include <boost/bind.hpp>
#include "TGButton.h"
#include "TGLScenePad.h"
#include "TGLViewer.h"
#include "TGLClip.h"
#include "TGLPerspectiveCamera.h"
#include "TEveManager.h"
#include "TEveElement.h"
#include "TEveLine.h"
#include "TEveBoxSet.h"
#include "TEveScene.h"
#include "TGLLogicalShape.h"
#include "TEveCalo.h"
#include "Fireworks/Core/interface/FW3DViewBase.h"
#include "Fireworks/Core/interface/FW3DViewGeometry.h"
#include "Fireworks/Core/interface/Context.h"
#include "Fireworks/Core/interface/FWViewContext.h"
#include "Fireworks/Core/interface/FWViewEnergyScale.h"
#include "Fireworks/Core/interface/CmsShowViewPopup.h"
#include "Fireworks/Core/src/FW3DViewDistanceMeasureTool.h"
#include "Fireworks/Core/interface/FWGeometry.h"
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