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FWEveViewManager.cc File Reference
#include <boost/bind.hpp>
#include "TEveManager.h"
#include "TEveSelection.h"
#include "TEveScene.h"
#include "TEveViewer.h"
#include "TEveCalo.h"
#include "TEveGedEditor.h"
#include "TGListTree.h"
#include "TGeoManager.h"
#include "TExMap.h"
#include "TEnv.h"
#include "Fireworks/Core/interface/FWEveViewManager.h"
#include "Fireworks/Core/interface/FWSelectionManager.h"
#include "Fireworks/Core/interface/FWColorManager.h"
#include "Fireworks/Core/interface/Context.h"
#include "Fireworks/Core/interface/FWInteractionList.h"
#include "Fireworks/Core/interface/CmsShowCommon.h"
#include "Fireworks/Core/interface/fwLog.h"
#include "Fireworks/Core/interface/FWSimpleRepresentationChecker.h"
#include "Fireworks/Core/interface/FWEDProductRepresentationChecker.h"
#include "Fireworks/Core/interface/FWTypeToRepresentations.h"
#include "Fireworks/Core/interface/FWEventItem.h"
#include "Fireworks/Core/interface/FWProxyBuilderFactory.h"
#include "Fireworks/Core/interface/FWProxyBuilderBase.h"
#include "Fireworks/Core/interface/FWGUIManager.h"
#include "Fireworks/Core/interface/FWISpyView.h"
#include "Fireworks/Core/interface/FW3DView.h"
#include "Fireworks/Core/interface/FWGlimpseView.h"
#include "Fireworks/Core/interface/FWEveLegoView.h"
#include "Fireworks/Core/interface/FWHFView.h"
#include "Fireworks/Core/interface/FWRPZView.h"
#include "Fireworks/Core/interface/FWTGLViewer.h"
#include "TH2F.h"
#include "TAxis.h"
#include "TEveCaloData.h"

Go to the source code of this file.

Classes

class  EveSelectionSentry
 

Macros

#define private   public
 
#define protected   public
 

Functions

void addElements (const FWEventItem *item, FWEveView *view, int viewType, TEveElementList *product)
 
FWFromEveSelectorBasegetSelector (TEveElement *iElement)
 

Macro Definition Documentation

#define private   public

Definition at line 22 of file FWEveViewManager.cc.

#define protected   public

Definition at line 21 of file FWEveViewManager.cc.

Function Documentation

void addElements ( const FWEventItem item,
FWEveView view,
int  viewType,
TEveElementList *  product 
)

Helper function to add products from a given builder to a given view. FWRPZView is a base class for all projected views (name derives from FWViewType::RPhi and FWViewType::RhoZ projection).

Definition at line 168 of file FWEveViewManager.cc.

References assert(), FWEveView::eventScene(), FWRPZView::importElements(), FWViewType::isProjected(), and FWEventItem::layer().

Referenced by FWEveViewManager::newItem().

170 {
171  if (FWViewType::isProjected(viewType))
172  {
173  FWRPZView* rpzView = dynamic_cast<FWRPZView*>(view);
174  assert(rpzView);
175  rpzView->importElements(product, item->layer(), rpzView->eventScene());
176  }
177  else
178  {
179  view->eventScene()->AddElement(product);
180  }
181 }
TEveScene * eventScene()
Definition: FWEveView.h:82
assert(m_qm.get())
int layer() const
Definition: FWEventItem.cc:457
static bool isProjected(int)
Definition: FWViewType.cc:128
void importElements(TEveElement *iProjectableChild, float layer, TEveElement *iProjectedParent=0)
Definition: FWRPZView.cc:300
FWFromEveSelectorBase* getSelector ( TEveElement *  iElement)

Helper function to extract the FWFromEveSelectorBase * from an TEveElement.

Definition at line 742 of file FWEveViewManager.cc.

Referenced by FWEveViewManager::selectionAdded(), and FWEveViewManager::selectionRemoved().

743 {
744  if (!iElement)
745  return 0;
746 
747  //std::cout <<" non null"<<std::endl;
748  void* userData = iElement->GetUserData();
749  //std::cout <<" user data "<<userData<<std::endl;
750  if (!userData)
751  return 0;
752 
753  //std::cout <<" have userData"<<std::endl;
754  //std::cout <<" calo"<<std::endl;
756  return reinterpret_cast<FWFromEveSelectorBase*> (userData);
757 }