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FastL1GlobalAlgo.h File Reference
#include <memory>
#include "FWCore/Framework/interface/Event.h"
#include "FWCore/ParameterSet/interface/ParameterSet.h"
#include "FWCore/MessageLogger/interface/MessageLogger.h"
#include "FWCore/Framework/interface/EventSetup.h"
#include <string>
#include <iostream>
#include <vector>
#include "DataFormats/Math/interface/LorentzVector.h"
#include "DataFormats/Math/interface/LorentzVectorFwd.h"
#include "DataFormats/Math/interface/Point3D.h"
#include "DataFormats/Math/interface/Vector3D.h"
#include "DataFormats/CaloTowers/interface/CaloTowerCollection.h"
#include "DataFormats/Candidate/interface/Candidate.h"
#include "DataFormats/Candidate/interface/CandidateFwd.h"
#include "DataFormats/L1Trigger/interface/L1EmParticle.h"
#include "DataFormats/L1Trigger/interface/L1JetParticle.h"
#include "DataFormats/L1Trigger/interface/L1MuonParticle.h"
#include "DataFormats/L1Trigger/interface/L1EtMissParticle.h"
#include "DataFormats/L1Trigger/interface/L1EtMissParticleFwd.h"
#include "DataFormats/L1Trigger/interface/L1ParticleMap.h"
#include "DataFormats/EcalDigi/interface/EcalDigiCollections.h"
#include "DataFormats/HcalDigi/interface/HcalDigiCollections.h"
#include "FastSimulation/L1CaloTriggerProducer/interface/FastL1Region.h"
#include "FastSimDataFormats/External/interface/FastL1BitInfo.h"
#include "Geometry/CaloTopology/interface/CaloTowerConstituentsMap.h"

Go to the source code of this file.

Classes

class  FastL1GlobalAlgo