1 #ifndef KinematicVertex_H
2 #define KinematicVertex_H
38 KinematicVertex(
const VertexState state,
float totalChiSq,
float degreesOfFr);
46 float totalChiSq,
float degreesOfFr);
float degreesOfFreedom() const
bool vertexIsValid() const
void setTreePointer(KinematicTree *tr) const
GlobalPoint position() const
GlobalError error() const
ReferenceCountingPointer< KinematicVertex > vertexBeforeConstraint() const
bool operator==(const KinematicVertex &other) const
virtual ~KinematicVertex()
KinematicTree * correspondingTree() const
ReferenceCountingPointer< KinematicVertex > pVertex
VertexState vertexState() const
bool operator<(const KinematicVertex &other) const