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PFRecHit.h File Reference
#include <vector>
#include <map>
#include <iostream>
#include "DataFormats/Math/interface/Point3D.h"
#include "Rtypes.h"
#include "DataFormats/Math/interface/Vector3D.h"
#include "Math/GenVector/PositionVector3D.h"
#include "DataFormats/ParticleFlowReco/interface/PFLayer.h"

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Classes

class  reco::PFRecHit
 Particle flow rechit (rechit + geometry and topology information). See clustering algorithm in PFClusterAlgo. More...
 

Namespaces

 reco
 fixed size matrix