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MultiHitGeneratorFromPairAndLayers.h
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1 #ifndef MultiHitGeneratorFromPairAndLayers_H
2 #define MultiHitGeneratorFromPairAndLayers_H
3 
10 #include <vector>
15 
17 
18 public:
20 
22  virtual void init( const HitPairGenerator & pairs, LayerCacheType* layerCache) = 0;
23 
25  std::vector<SeedingLayerSetsHits::SeedingLayer> thirdLayers) = 0;
26 };
27 #endif
28 
29 
virtual void setSeedingLayers(SeedingLayerSetsHits::SeedingLayerSet pairLayers, std::vector< SeedingLayerSetsHits::SeedingLayer > thirdLayers)=0
virtual void init(const HitPairGenerator &pairs, LayerCacheType *layerCache)=0